Unable to cast token?
game.Players.PlayerAdded:Connect(function(player)
local DataStoreTable = DataStore_Settings:GetAsync(player.UserId, Settings, {"Slot1", "Slot2", "Slot3", "Slot4", "Wall", "Floor", "Ramp", "Edit", "Rotate", "Reload", "FOV"})
wait(0.1)
Remote:FireClient(DataStoreTable.Slot1)
end)
Idk what this means?

3 comments
GetAsync only has one parameter which is the unique key you used to save the player's data (their UserId).
How familiar are you with DataStores? GetAsync only requires the key to get the values stored for that key: https://developer.roblox.com/articles/Data-store
Also, that table appears to have numeric indices, so "DataStoreTable.Slot1" would not function as you intend anyway.