When a player touches a part I want the player to listen to audio but only from that client. And has a little cool down so they won't spam the audio that has been played. ~~~~~~~~~~~~~~~~~ script.ParentTouched:connect(function(hit)
When a player touches a part I want the player to listen to audio but only from that client. And has a little cool down so they won't spam the audio that has been played. ~~~~~~~~~~~~~~~~~ script.ParentTouched:connect(function(hit)
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how about make an attempt first