Im making this game in which you're on a shrinking baseplate, and you're trying to knock everyone off of it, and be the last one standing.
In this game I have 2 teams, and the one I'm focusing on is called "Player"
So, when one person is left on the team, how do I award them the win?
game.Teams.Players (Not even sure if Im doing this right)

1 comment
just listen for the PlayerRemoved event of Team object and check if #game.Teams.Players:GetPlayers() returns 1