I am using a script for a sword that makes it so whenever the blade touches an enemy, the enemy will be damaged. However, I have a part surrounding the enemy called "Radius" which is to detect when the player gets near the enemy. This causes the sword to hit the radius part instead of the enemy.
So would it be possible to have a blacklist for a touched event to ignore certain parts, and how would I be able to do it? Thanks.

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