My error : 508: Exhausted all retries for key: %s My Script :
--[[Savin'
Dem
Stats
--]]
game.Players.PlayerRemoving:connect(function(player)
local datastore = game:GetService("DataStoreService"):GetDataStore(player.Name.."Stats")
local statstorage = player:FindFirstChild("leaderstats"):GetChildren()
for i = 1, #statstorage do
datastore:SetAsync(statstorage[i].Name, statstorage[i].Value)
print("saved data number "..i)
end
print("Stats successfully saved")
end)
--[[
Loadin'
Dem
Stats
--]]
game.Players.PlayerAdded:connect(function(player)
local datastore = game:GetService("DataStoreService"):GetDataStore(player.Name.."Stats")
player:WaitForChild("leaderstats")
wait(1)
local stats = player:FindFirstChild("leaderstats"):GetChildren()
for i = 1, #stats do
stats[i].Value = datastore:GetAsync(stats[i].Name)
print("stat numba "..i.." has been found")
end
end)

3 comments
%s is a single whitespace character in string patterns. The error just means you are saving to a whitespace key " " too often.
solution?
apparently its just a studio bug, should work in online. always use pcall() when working with datastores to prevent errors like these, read the wiki if you need help on how to do that