As the title says, i'm looking for some ways that'll help make my game run more smooth. One of my biggest question is whether or not the amount of scripts you write influence how well the game runs. Any help would be appreciated.
✓ ANSWER ACCEPTED
What are some ways that will make my game less laggy and run more smooth?
1 answer
✓ Accepted answer
Hey, my name is BlackOrange3343 and I'm here to help!
There is actually a whole article on how to reduce lag.
https://developer.roblox.com/articles/Fighting-Against-Lag
But some of the main things you want to do is:
- Lower the number of
BasePartsin the game- Make sure
ParticleEmitter's have a lowLifeTimeandRate- Make sure you let the
Clienthandle the effects.- Attempt to improve your
Code- Use
UnionsProperly- Try to use Low Poly meshes
- Avoid using the
Transparencyproperty for builds- Instead of just moving a UI element of the screen, make it invisible as well
- Keep your code updated (not deprecated)
- No free models / anti-lag scripts
- In general, try to keep a lower amount of instances in the game
Anyway read the article and look at the section "Other articles you might read or like" and it will probably talk more into lag reduction.
Hopefully, this helped!
Best of luck developer!
BlackOrange3343
This discussion is preserved as it was. New answers, comments, and votes are closed.

2 comments
Thanks for the advice!
No problem