local viewPort = script.Parent:WaitForChild("ViewportFrame")
local playerAro = script.Parent.ViewportFrame.Player
local WildLife = workspace:WaitForChild("WildLife")
--WildLife:Clone().Parent = viewPort
local cild = game.Workspace:GetChildren()
local player = game.Players.LocalPlayer
player.CharacterAdded:Wait()
for index = 1, #cild do
if cild[index].Name ~= "Camera" then
if cild[index].Name ~= "Terrain" then
if cild[index].Name ~= nil then
if cild[index].Parent ~= nil then
print(cild[index].Name)
cild[index]:Clone().Parent = viewPort
end
end
end
end
end
local camera = Instance.new("Camera",workspace)
camera.CameraType = Enum.CameraType.Scriptable
local height = 50
viewPort.CurrentCamera = camera
game:GetService("RunService").RenderStepped:Connect(function()
local pos = player.Character.HumanoidRootPart.Position
camera.CFrame = CFrame.new(Vector3.new(pos.X,height,pos.Z),pos)
playerAro.CFrame = player.Character.HumanoidRootPart.CFrame
end)
COMMUNITY QUESTION
says line 17 is indexing a nil value?
0 answers
No public answers were preserved for this question.
This discussion is preserved as it was. New answers, comments, and votes are closed.
