Scripting HelpersARCHIVE
A little piece of Roblox history. Preserved for everyone, one question at a time.Read about the archive →
COMMUNITY QUESTION

Selection boxes appearing locally? {Solved}

I'm trying to have selection boxes appear over a player when you hover your cursor over that player. I had it working before where I had a server script put a click detector and a selection box in every person using a playerAdded event.

local Players = game:GetService("Players")

function onCharacterAdded(character)
	if not character:FindFirstChild("SelectionBox") then
		local ClickDetector = script.ClickDetector:Clone()
		ClickDetector.Parent = character
	end
end

local function onPlayerAdded(player)

	if player.Character then
		onCharacterAdded(player.Character)
	end

	player.CharacterAdded:Connect(onCharacterAdded)
end

for i, player in pairs(Players:GetPlayers()) do
	onPlayerAdded(player)
end

Players.PlayerAdded:Connect(onPlayerAdded)

Then, I had a server script inside the click detector that made the selection box visible and invisible.

local repStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")

local remote = repStorage:WaitForChild("PlrRequest")

script.Parent.MouseHoverEnter:Connect(function()
	SelectionBox.Visible = true
end)

script.Parent.MouseHoverLeave:Connect(function()
	SelectionBox.Visible = false
end)

script.Parent.MouseClick:Connect(function(playerWhoClicked)
	remote:FireClient(playerWhoClicked, Players.LocalPlayer.Name)
end)

However, the problem with that was when you hovered your cursor over the person the selection box would appear for all players. So, I then replaced the server script inside the click detector with a local script with the same code and now the selection boxes wont even appear. Is there anyway I can have the selection boxes appear only in the client that hovered their cursor over the player?

1 comment

0

You need to have the local script be a descendant of the player and fix the variable path of the ClickDetector: https://developer.roblox.com/api-reference/class/ClickDetector

1 answer

This discussion is preserved as it was. New answers, comments, and votes are closed.