I've had the same issue trying to add fire to a player!
R6-only games:
local TrackingPart = Instance.new("Part")
local player = game.Players:GetFirstChild("Humanoid").Torso
TrackingPart.Position = player.Position
TrackingPart.Parent = player
TrackingPart.CanCollide = false
TrackingPart.Transparency = 1
TrackingPart.Anchored = true
while true do
wait(1)
print("The tracking part has seen the user at "... TrackingPart.Position... ".")
end
R15-only games:
local TrackingPart = Instance.new("Part")
local player = game.Players:GetFirstChild("HumanoidRootPart").Torso
TrackingPart.Position = player.Position
TrackingPart.Parent = player
TrackingPart.CanCollide = false
TrackingPart.Transparency = 1
TrackingPart.Anchored = true
while true do
wait()
part.Position = player.Position - Vector3.new(2,-2,2)
end
while true do
wait(1)
print("The tracking part has seen the user at "... TrackingPart.Position... ".")
end
If none of these work, get back to me asap!
1 comment
How could it be? Why would you think it was going to.