I wanna make it so when my turret kills my zombie i get money I use this script for when i put it in the zombie and when i killed it i got cash

local Humanoid = script.Parent.turret1
function PwntX_X() 
	local tag = Humanoid:findFirstChild("creator") 
	if tag ~= nil then 
		if tag.Value ~= nil then 
			local Leaderstats = tag.Value:findFirstChild("leaderstats") 
			if Leaderstats ~= nil then 
				Leaderstats.Cash.Value = Leaderstats.Cash.Value + 1000000 
				wait(0.1) 
				script:remove() 
			end 
		end 
	end 
end 
	
Humanoid.Died:connect(PwntX_X) 

3 comments

0

PwntX_X

0

first of all, indent your code

0

Use Destroy() instead of Remove, plus are you wanting to destroy the script because it clears the memory as well, did you just want to remove the creator tag? If this is a model you want to Destroy I’d recommend setting the parent to nil over using Destroy. Plus your leaderstats aren’t pathed right, plus some other stuff.