How can I make something detect a model that is going past?
I am trying to make a starting line that, when a certain model ( the car ) goes past it activates a lap time, and if the lap time is the fastest in the server it goes onto a GUI. Any ideas ( I haven't found anything like this on the wiki )

2 comments
The event-based system is more efficient, however.
Yeah i realized that after reading what you said again but i guess it's always good to have alternative ways of doing things.