So I made a hammer tool and I want to make it so that if a player hits another player with the hammer the player hit will be launched in the direction that the player who hit them was looking.
COMMUNITY QUESTION
if (Player1) hits (Player2) how could I launch (Player2) in the direction (Player1) was looking?
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Player1.Character.CFrame.LookVector
I thought it was basepart.CFrame.lookVector
@Feahren Character does not have a CFrame, nor the CFrame's respective LookVector - I assume you meant HumanoidRootPart.CFrame.LookVector?
@OP, take this directional vector and multiply it by some amplitude - and make it the Player's Velocity (or use a BodyMover) to create the effect you seek.