So I have a script, that I want to make assign teams evenly. I can't use math.random, as that would assign randomly. I want teams to be assigned evenly and randomly. Here is the script I use for random:
for key, value in pairs(game.Players:GetChildren()) do
local TeamAssign = math.random(1, 3) --custom amount of teams
if TeamAssign == 1 then
value.TeamColor = BrickColor.new("Bright red")--your team here
elseif TeamAssign == 2 then
value.TeamColor = BrickColor.new("Bright blue") --your team here
elseif TeamAssign == 3 then
value.TeamColor = BrickColor.new("Bright green")--your team here
end
end
