I want to have it so when a player joins I change there head transparency to 1 and then make the humanoid a PlatformStand except this doesn't work... I don't get any failed output but I added the print("hi") just to see if it was the character portion that isn't working... I am really stumped... I am semi-new to scripting so it is probably something obvious...
function playerAdded(player)
wait(2)
if player.Name == "Player" then
local character = player.Character
character.Head.Transparency = 1
character.humanoid.PlatformStand = true
print("hi")
end
end
game.Players.PlayerAdded:connect(playerAdded)

2 comments
Did you put it in server script service?
You should be using the event CharacterAdded