local db = false
local sword = script.Parent.Parent.Parent.ClassicSword
script.Parent.Touched:connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") then
if db == false then
local spawnpad = script.Parent.Parent.SpawnPad.Position
db = true
sword:Clone().Parent = game.Players[hit.Parent.Name].Backpack
hit.Parent.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(spawnpad))
end
end
end)
✓ ANSWER ACCEPTED
Why does the script teleport me underground when the pad is above the ground?
1 answer
✓ Accepted answer
First, Vector3.new(spawnpad) is traduced to Vector3.new(Vector3.new(100, 0, 100)), or what position the spawn pad is at. It should be simply spawnpad, not Vector3.new(spawnpad).
And the second problem is that the HumanoidRootPart's position is in the middle part of the character, so the Y position should be bigger with 3.
This is how the code should be:
local db = false
local sword = script.Parent.Parent.Parent.ClassicSword
script.Parent.Touched:connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") then
if db == false then
local spawnpad = Vector3.new(script.Parent.Parent.SpawnPad.Position.X,Vector3.new(script.Parent.Parent.SpawnPad.Position.Y + 3, Vector3.new(script.Parent.Parent.SpawnPad.Position.Z)
db = true
sword:Clone().Parent = game.Players[hit.Parent.Name].Backpack
hit.Parent.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(spawnpad))
end
end
end)
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1 comment
Vector3.new(spawnpad) ???