I want to be able to hide a GUI when i open another one in game when the game is published, like for example: I open rebirth frame and then I open shop frame, and the rebirth frame disappears.
COMMUNITY QUESTION
How To Script A Script That Hides A Frame Already Opened When You Open Another In Published Game?
1 answer
Something like this.
rebirthframe = --reference where rebirth frame is
shopframe = --reference where shop frame is
script.Parent.MouseButton1Click:Connect(function()
rebirthframe.Visible = true
shopframe.Visible = false
end)
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1 comment
I dont follow. Just make the other frame not visible where you're making the frame you want open visible.