I am making a NPC and I want so that when the NPC is killed it will clone the NPC will turn the Clone's humanoid health to 100 again
local original = script.Parent
local copy = original:Clone()
copy.Parent = original.Parent
copy:SetPrimaryPartCFrame(CFrame.new(242.074, 14.69, 403.489))
Thank you if you help

3 comments
Is there another way it is not working I didn't use the died event
No
See the updated answer though