How to change camera position to a certain position?
local Mouse = game.Players.LocalPlayer:GetMouse()
local Camera = game.Workspace.CurrentCamera
local DefaultCFrame = Camera.CFrame
local Scale = 200
function Update()
local Center = Vector2.new(Camera.ViewportSize.X/2, Camera.ViewportSize.Y/2)
local MoveVector = Vector3.new((Mouse.X-Center.X)/Scale, (Mouse.Y-Center.Y)/Scale, 0)
Camera.CFrame = DefaultCFrame * CFrame.new(DefaultCFrame.p + MoveVector)
end
game:GetService("RunService").RenderStepped:Connect(Update)
If I run this script, the camera shows in random spot. So, how do I change camera position to a certain position?

4 comments
did you write this?
yah lol
turn your CameraType to scriptable.
plus I swear I saw this script somewhere else