cheetah ocelot sea lion lemur chipmunk sea lion polar bear guinea pig wombat chipmunk hedgehog koala ok bye now
You cannot just say "cheetah ocelot sea lion lemur chipmunk sea lion polar bear guinea pig wombat chipmunk hedgehog koala ok bye now" please tell us an error, show us code or at least make an attempt your question will/may be moderated for this, please remember this for next time
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You could use a BodyVelocity.
local Debris = game:GetService("Debris") local Event = script.Parent.PunchEvent local Sp = 25 Event.OnServerEvent:Connect(function(Player) local Character = Player.Character local HRP = Character:FindFirstChild("HumanoidRootPart") Character.RightHand.Touched:Connect(function(hit) if hit and hit.Parent then local Humanoid = hit.Parent:FindFirstChild("Humanoid") local EnemyRootPart = hit.Parent:FindFirstChild("HumanoidRootPart") local BodyVelocity = Instance.new("BodyVelocity") if Humanoid then Humanoid:TakeDamage(25) BodyVelocity.MaxForce = Vector3.new(25000, 25000, 25000) BodyVelocity.Velocity = (HRP.CFrame.lookVector * Sp) BodyVelocity.Parent = EnemyRootPart wait(.5) Debris:AddItem(BodyVelocity, .2) end end end) end)
Closed as Not Constructive by DragonSkyye, WideSteal321, ihatecars100, and User#24403
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
Why was this question closed?