Herrow!
Sorry... I don't have any script to start with, because I really don't know how to do it...
So... I wanted to measure the volume of a sound in a specific part, and change the color of a part, depending on the loudness.
So... the starting color of the brick is black, and the louder the sound is, the greener the part gets.
Does anyone know how I should do this? Thanks a lot already!

4 comments
https://developer.roblox.com/api-reference/property/Sound/Volume
I know, but I mean like the current volume, like you would use in a visualiser.
you could also incorporate Color3:lerp into it
ROBLOX Sounds have a PlaybackLoudness property that indicates how loud a sound is playing back at the instance it was read.