So basically a starting player has this tool called pushup, They equip it and Anim0 plays. (which is like in push up pose but not doing it and this is r15)
Whenever they click, Anim1 Plays, Anim 1 is the pushup, then they gain +1 Strength (Leaderstats int. value)
local tool = script.Parent
local event = game.ReplicatedStorage.StrengthEvent
local debounce = false
tool.Activated:Connect(function()
if not debounce then
debounce = true
event:FireServer()
wait(1)
debounce = false
end
end)
tool = script.Parent
local sword = true
tool.Activated:Connect(function()
if sword == false then return end
sword = false
local char = tool.Parent
local hum = char.Humanoid
local anim = hum:LoadAnimation(script.Parent.Anim0)
anim:Play()
wait(1)
sword = true
local anim = hum:LoadAnimation(script.Parent.Anim1)
anim:Play()
wait(1)
sword = true
end)
Please note that the animations are in the tool, not the handle, and please put your examples in answers, i cannot understand through comments.
