function onTouched()
	local Owner = script.Parent.Parent.owner.Value
	if Owner ~= nil then
	for i, v in pairs(script.Parent.Dropper:GetDescendants())
		do v.Transparency = 0
		do v.CanCollide = true
		end
		end
	script.Parent.DropperScript.Disabled = false
	script.Parent.Part:Destroy()
	end
end

script.Parent.Part.touched:connect(onTouched)

4 comments

0

please tell us the FULL probl3m

0

wdym

0

Can you give a explanation of what you're trying to do with the Touched event?

0

Like Polarium said, please describe what you are trying to do accomplish in your game by writing this script, and maybe take a picture of your explorer so we know what instance are parents to others and how everything is arranged.