The soldier automatically falls into the ground, and his head stays there. Here is the script:
while wait() do
if script.Parent.Humanoid ~= nil then
script.Parent.Humanoid.WalkToPoint = Vector3.new(42.945, 5.87, -7.659)
wait(10)
script.Parent.Humanoid.WalkToPoint = Vector3.new(6.415, 5.87, -7.659)
wait(10)
end
end
