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trying to move the player camera forward?

Asked by 5 years ago

so im making a first person game i guess you could say. and when i go into first person and turn on the arms to be visible, they arms are like 2 studs in front of me. and well in real life your eyes are not indented that far into your face so i am trying to make the camera move a little bit forward so it looks like that arms are actully below you. the only thing i got so far is something like this..

cam.CFrame = cam.CFrame + Head.CFrame.lookVector * 3

and well that does nothing. am i missing something? or is there a easier/better way of acomplishing this task?

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is this a server script? GoldAngelInDisguise 297 — 5y
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Change the `Field of View`, cam.FieldOfView = 80 or something higher than the default: 70 DragonSkyye 517 — 5y
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The camera type has to be scriptable TheMysticLynxx 89 — 5y
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I have tried to change the FOV. but i doesent give the effect im looking for. all it does is zoom in a certain amount. but the arms are still visably still infrount of me.' popthecorn145 16 — 5y

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