-- Values -- local incomecolor = Color3.fromRGB(0,85,0) local lostcolor = Color3.fromRGB(117,0,0) local regcolor = Color3.fromRGB(35,35,35) local currencyframe = script.Parent:WaitForChild("Currency") local bfirst = false local wfirst = false -- Functions -- function transition(base,c2,c1) for i = 0,1,0.2 do base.ImageColor3 = Color3.new(((c1.r*(1-i))+(c2.r*i)),((c1.g*(1-i))+(c2.g*i)),((c1.b*(1-i))+(c2.b*i))) wait() end base.ImageColor3 = c2 end local RoundNumber = function(num, numDecimalPlaces) return string.format("%." .. (numDecimalPlaces or 0) .. "f", num) end local ShortenNumber = function(num) return math.abs(num) > 999 and RoundNumber(num / 1000, 1) .. "k" or num end function CreateNotification(category,color,desc,from,addedto) local clone = script.Notification:Clone() clone.Category.Text = category clone.BarColor.BackgroundColor3 = color clone.Desc.Text = desc if from ~= nil then clone.From.Text = from else clone.From.Visible = false end if addedto ~= nil then clone.AddedTo.Text = addedto else clone.AddedTo.Visible = false end clone.Parent = script.Parent.Notifications clone.Animate.Disabled = false script.Parent.Notifysound:Play() end -- Code -- game.ReplicatedStorage.Remotes.BankAmount.OnClientEvent:Connect(function(value) if bfirst == false then local shortend = ShortenNumber(value) currencyframe.Bank.Amount.Text = shortend bfirst = true else if tonumber(currencyframe.Bank.Amount.Text) > value then local base = currencyframe.Bank local shortend = ShortenNumber(value) currencyframe.Bank.Amount.Text = shortend transition(base,lostcolor,base.ImageColor3) else local base = currencyframe.Bank local shortend = ShortenNumber(value) currencyframe.Bank.Amount.Text = shortend transition(base,incomecolor,base.ImageColor3) end end end) game.ReplicatedStorage.Remotes.WalletAmount.OnClientEvent:Connect(function(value) if wfirst == false then local shortend = ShortenNumber(value) currencyframe.Wallet.Amount.Text = shortend wfirst = true else if tonumber(currencyframe.Wallet.Amount.Text) > value then local base = currencyframe.Wallet local shortend = ShortenNumber(value) currencyframe.Wallet.Amount.Text = shortend transition(base,lostcolor,base.ImageColor3) else local base = currencyframe.Wallet local shortend = ShortenNumber(value) currencyframe.Wallet.Amount.Text = shortend transition(base,incomecolor,base.ImageColor3) end end end) game.ReplicatedStorage.Remotes.Notify.OnClientEvent:Connect(function(category,color,desc,from,addedto) CreateNotification(category,color,desc,from,addedto) end)
This is a local script, it is getting the updated money via a remote.
So when you first join the money does update to what is last saved but it doesn't update when new money is added in the game. I don't know why it isn't working.
you should use a local script
local Gui = --Your Gui Name local Text = Gui. --Name Of Text Label/Button while true do Text.Text = game.Players.LocalPlayer.leaderstats.ExampleValue.Value end