I'm using a service that another roblox user made but when it loads it re-spawns the character. (No way of changing that since it would break that.)
When it loads the character a second time, it breaks my local parts since I only have them check if a player dies for the local parts to reload.
I guess that means I have to check when the character loads the second time.
I'm pretty clueless on how so any tips on doing this?

2 comments
I know how to do that, I wanted to check when they load.
Use the wait event until they spawn, or until their health gets to above 0.