I made it so that a script would be disabled when the tool it is in is unequipped. What would you do to re-enable the script? I tried script.Parent.Enabled = true but it didn't work.
Tool = script.Parent.Parent.Parent
Tool.Equipped:connect(function()
script.Parent.Enabled = true
end)
Any help? I'm not sure what else to do. I disabled the parent of this script, and now I'm trying to re-enable it when the tool is selected. The tool is the parent of the parent of this script.

2 comments
Scripts don't have an Enabled property, they have a Disabled property - also this setup might be finicky in that you have it disabled when the game starts up.
Oh, it only disables the first time you equip and tunequip the item.