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# My localscript in startergui ruins all my gui's Help?

Asked by 2 months ago
Edited 2 months ago

Alright, so here's the thing. I wanted to make a GUI that changes "pages". So you can choose a category then it changes to that category.

But, in the beginning everything worked fine with making the first page invisible. Then i added so the "second" page would become visible after you click. But when I click the GUI button in play mode, everything gets invisible excluding the frames.

The script is in a local script inside StarterGUI

script.Parent.MouseButton1Click:Connect(function()
script.Parent.Visible = false
print("Changed ChangeCategoryMyth to invisible")
script.Parent.Parent.ChangeCategoryWIP.Visible = false
print("Changed ChangeCategoryWIP to invisible")
game.StarterGui.Garry_Gargoyle.Enabled = true
print("Changed Garry_Gargoyle.Textbutton to visible")
end)


Everything gets printed. But every GUI in ScriptGUI becomes invisible

Note: I am a beginner in scripting with GUI's.

Screenshots: https://imgur.com/gallery/XfuxOnl

### 1 answer

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0
Answered by
Goulstem 7975
2 months ago
Edited 2 months ago

You are manipulating the StarterGui, when you should be manipulating the client's PlayerGui. Read this to understand more of what I am referring to.

It seems like you should be doing:

--Predefine a variable for ease of readability
local ui = script.Parent.Parent.Parent:FindFirstChild("Gary_Gargoyle")

script.Parent.MouseButton1Click:Connect(function()
script.Parent.Visible = false
print("Changed ChangeCategoryMyth to invisible")
script.Parent.Parent.ChangeCategoryWIP.Visible = false
print("Changed ChangeCategoryWIP to invisible")
ui.Enabled = true --Configure predefined variable
print("Changed Garry_Gargoyle.Textbutton to visible")
end)

0
Thanks really much! It works :D Vitoludde 15 — 2mo
0
Accept my answer then plzzzzzzz Goulstem 7975 — 2mo
1
The only problem was with the ui, but i fixed it myself. Vitoludde 15 — 2mo