When I shoot through the bush(MeshPart) with my Warbound gun, sometimes it doesn't shoot through. How do I fix this problem? Should I change the CollisionGroupId? or else?
✓ ANSWER ACCEPTED
How do I shoot through CanCollide = false Meshpart?
1 answer
✓ Accepted answer
This depends on the model, but try going to File->Settings->Physics->ShowDecompositionGeometry and checking the box so you can see the issue more clearly. This has occured in one previous post
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2 comments
it really shouldn't collide if cancollide is false
Are you using the OnTouched event? If so, it'll fire regardless of CanCollide.