PlaySongs = true;
local NextSong = game.Soundscape["Dubstep 3"]
local NextNextSong = game.Soundscape["VIP Me (a)"]
local NextNextNextSong = game.Soundscape["Dubstep 2"]
local NextNextNextNextSong = game.Soundscape["Are You Ready"]
while PlaySongs == true do
NextSong.Playing = true
print("First Song Playing")
wait(123)
NextNextSong.Playing = true
print("Second Song Playing")
wait(68)
NextNextNextSong.Playing = true
print("Third Song Playing")
wait(178)
NextNextNextNextSong.Playing = true
print("Fourth Song Playing")
wait(75)
end
I have a simple little script here that just starts a loop, and yes i know there is a better thing to put all that under which i feel like is the main problem, but i just needed a loop to keep the songs playing, well back to the point. What would happen is the first song in the loop will start playing just fine, but then when its over it does print the second song is playing but no music starts playing, and i have pressed playing manually and it does start, i am also fairly new to coding so bear with me.

2 comments
Thank you so much this worked perfecly, the music really helps my games mood now!
No problem.