Currently working on a wand - In doing so, the Player equips the wand and it loads a .Chatted function to locate the spoken spell.
The [local] script then fires a ServerEvent (Which is inside the wand) which then locates a Module within the Wand with said spell and fires it.
This goes from local > Server > Module, however the projectile is to remove itself / cause damage upon impact and in doing so is having delays of a few seconds. Was wondering if there's a way to avoid this?
Was going to post the code itself but it's too long.
Thank you!

1 comment
Post the code on pastebin then https://pastebin.com/