Hey devs! In the game I’m currently creating, I’m facing a issue with the player’s character who’s wearing a package. I don’t want people to wear any package since when I transform them into a vampire they keep their package and it can’t be remove since it’s in the MeshPart ID which can’t be remove with a script so I told myself that I’ll morph the character. So keeping it short, how to give a new character to a player ? Without just removing the package setting in the game option since not everybody will be vampire so they can keep their package, only the vampire won’t be able to not have any.
Player.Character = newCharacter
don't correctly work. (No animation)

2 comments
Because you then need to tell the client to setup this new character in the local script.
load animation, load controls in ect...