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COMMUNITY QUESTION

How do i make a mirror image of player?

1 answer

If you are using a local script then you can just do

local clone = game.Players.LocalPlayer.Character:Clone()

--Move clone and animate over here

you wouldn't want to do something like clone = game.Workspace:FindFirstChild(game.Players.localPlayer.Name):Clone() as if someone with the name terrain or something joins the game everything would break

5 comments

0

you need to archivable character first, and wait for chatacter spawn

0

localPlayer is deprecated, and yHasteeD that is not always necessary

0

thanks

0

LocalPlayer**

0

@AnotherPerson_999 if this helped please accept the answer :)

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