For instance in my game i have an animation pre made and i want to play when the player loses all there health similar to fortnite, after all health i depleted it starts and animation and once healed plays the normal walking animation
COMMUNITY QUESTION
How Do I Make An Animation Play At A Required Time?
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You could make a check every second so that it checks if the Humanoid.Health = 0, and if it does, play the animation[ For e.g. animation:Play() ]