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If a player is holding a tool and clicks what would that function be?

If a player is holding a tool and clicks what would that function be?

2 answers

Tool.Activated would be the proper method to use, yet I believe it's been deprecated, to just do something like this is that essentially is the case

Tool.Equipped:Connect(function()
   Cursor.Button1Down:Connect(function()
      print("Clicked")
   end)
end)

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