Today I tried to create a local script that creates new instances in the workspace for the entire server but unfortunately I don't understand how to communicate after the filtering enabled update and I wasted somewhere in between an hour and a half to 2 hours trying to figure it out using remote functions and events until I scrapped everything except the local script in one of the starter gui's, Here it is:
script.Parent.MouseButton1Click:Connect(function()
local MusicFolder = Instance.new("Folder", workspace)
local SongId = Instance.new("NumberValue", workspace)
local Username = Instance.new("StringValue", workspace)
SongId.Value = script.Parent.Parent.TextBox.Text
Username.Value = script.Parent.Parent.Parent.Parent.Parent.Name
SongId.Parent = MusicFolder
Username.Parent = MusicFolder
SongId.Name = "SongId"
Username.Name = "Username"
MusicFolder.Parent = game.Workspace.MusicGenerator
end)
Could someone please show me how to make the folder and values spawn in the workspace for the entire server and not just for the client?

4 comments
@gioni01 Thank You So Much! (Sorry I Can't Up vote Your Answer, I Just Created My Scripting Helpers Account Today And I Need 25 Reputation)
its okay!
Now That I Have Enough Reputation I Up voted
lol thanks