maps = game.Lighting.Minigames:GetChildren()
h = Instance.new("Hint", game.Workspace)
while true do
if game.Players.NumPlayers > 1 then
h.Text = "Deciding what map to choose"
wait(4)
ranGame = math.random(1, #maps)
gameChosen = maps [ranGame]
h.Text = "Minigame chosen: " .. gameChosen.Name
wait(3)
gameChosenClone = gameChosen:Clone()
gameChosenClone.Parent = game.Workspace
--Countdown until the game ends
for i = 40, 1, -1 do
h.Text = "Time left: " .. i
wait(1)
end
h.Text = "Game ended!"
wait(10)
gameChosenClone:Destroy()
else
h.Text = "There needs to be more than 1 player to start"
end
wait(1)
end?
I've placed 3 maps in a model in the Lighting folder. This should select them at random. No "hints appear at the top of my screen when playing. Nothing happens. Why is that? I know I didn't add a teleporter. I'll do that later.

1 comment
I didn't expect it to look so jumbled up. Sorry