Whenever I’m creating small projects, I either just go by the Script it’s in, or it’s focus catagory; Client or Server, I’m acquainted with the method of FE and most of it’s mechanics, yet I don’t find myself using it often, I only tend to use Remotes when it’s absolute necessary. Eg. Server request access to Player Objects. I am trying to become more efficient with my programming as I’m currently preparing to write a Game, my first, hopefully functional and successful. I know there are other times when FE can be implemented into the programming method used, but I just don’t know the actual appropriate time to use it, could someone run over some scenarios where I can increase the productivity of my Scripts with FE, even the unimportant times, yet still useful.
Thank you!
