I have asked this question before but got no useful answers, I am wondering if anyone knows how you can make a custom enemy npc, as in an npc without the standard R6 or R15 body so a custom enemy kind of like the ones in swordburst 2,or a monster that could have like 20 joints I would think that the best way to do it would be to use DaMrNelsons custom character creator to set up a custom character rig and then animate it and script it like a regular enemy npc with pathfinding I'm just not 100 percent sure how you would script the animations..
If anyone knows how I could do this, or has any links that would be greatly appreciated thanks.
