I'm working on a filtering enabled game and so far I'm pretty new to remotes so I wanted to know if there was a form of debounce for remotes such as adding a cooldown on it before it can be fired again, to prevent abuse.
COMMUNITY QUESTION
Whats the best way to add a form of Debounce to a RemoteEvent?
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I'd recommend this post: https://scriptinghelpers.org/questions/61447/how-to-prevent-remotes-from-being-spammed-using-the-server-side-script#59831