So When Everything Has Loaded, The Background transparency to hide?
game.Players.PlayerAdded:Connect(function()
local workspace = game:WaitForChild("Workspace")
local ReplicatedStorage = game:WaitForChild("ReplicatedStorage")
local ServerScriptService = game:WaitForChild("ServerScriptService")
local Serverstorage = game:WaitForChild("ServerStorage")
local StarterGui = game:WaitForChild("StarterGui")
wait(1)
print("everything has been loaded")
game.StarterGui.LOAD.Frame.BackgroundTransparency = 1
end)

3 comments
Dude why are you waiting for services, you don't need to do that.
Doesn't That Do, To Wait For Everything To Load First, I want to make like a Loading Screen
you can not edit stuff from the startergui.. it inserts into playergui