I made the Brick here:
while true do
wait(1)
WP = Instance.new("Part", game.Workspace)
WP.Position = Vector3.new(math.random(100), math.random(100), math.random(100))
end
It creates the bricks falling from the sky like it's supposed to, but how do I add a collision event to each one of the bricks that spawn saying if I touch them, they will be removed?
