I was this script:
local clickdetector = script.Parent
clickdetector.MouseClick:Connect(function(player) -- registers the click
while true do -- from here on is just your code
game.Workspace.OHHH.Position = Vector3.new(12.724, 1.415, 131.858)
wait(0.1)
game.Workspace.OHHH.Position = Vector3.new(23.224, 2.815, 131.808)
wait(3)
end
end)
to happen when u die

2 comments
.Died
Simple use Humanoid.Died:Connect(function() ... end)