i was wondering if i could use 1 remote event for 2 things so in 1 serverscript it would wait 5 seconds then change the baseplate colour to red and in 2nd it would wait 10 second and then it would change it to black. will that work or will it break or something?
i know i could probably add in a cmnd like
game.Workspace.Event.OnServerEvent:Connect(function(player, Cmnd)
if Cmnd == "Red" then
game.Workspace.Baseplate.BrickColor = BrickColor.New("Bright Red")
elseif Cmnd == "Black" then
game.Workspace.Baseplate.BrickColor = BrickColor.New("Black")
end)
i dont want to do it that way ^^

2 comments
I also suggest you do checks to make sure you are getting correct information. An exploiter could send a Vector3 value and break your script.
ty