Probably isn't but I need to make sure (don't want my players complaining about it)
so currently I have one huge script for it, and I'm sure that isn't at all good. When I joined a server and opened the dev console I saw tons of
DataStore request was added to queue. If request queue fills, further requests will be dropped. Try sending fewer requests. Key =tools-4933190
errors.
So I made a new system and was wondering how I should go about saving them now. And I tried saving tables but that seems very complex and difficult to do but if anyone can easily explain that to me (I suck at understanding complex things and like when I can see it step by step).
thanks for helping me with my stupidity
EDIT: this is what I mean by "...2 separate data stores"
local datastore1 = game:GetService("DataStoreService"):GetDataStore("stats1")
local datastore2 = game:GetService("DataStoreService"):GetDataStore("stats2")

3 comments
I don't know how to answer this. If you are saving irrelevant pieces of data, use different data-stores. McDonalds data in one datastore, KFC in another. Make sure to compile your relevant data into a table. If you don't know how to use tables, I highly suggest you do that beforehand.
if you want assistance with your datastore you'll have to show us how you're saving and how often
when posting questions here you're more likely to get an answer when posting more information than needed than less, just try not to go overboard.