Im pretty confused on how to make my kamehameha cylinder part to face my mouse
launch.Orientation = Vector3.new(0, m.Hit.y, 0)
I have no idea but if I should use CFrame instead tell meh. P.S. I'm a dbz fan.
Im pretty confused on how to make my kamehameha cylinder part to face my mouse
launch.Orientation = Vector3.new(0, m.Hit.y, 0)
I have no idea but if I should use CFrame instead tell meh. P.S. I'm a dbz fan.
use the CFrame.new(vector pos, vector lookAt) constructor which takes in a vector3 value as the position and another value to look at.
launch.CFrame = CFrame.new(launch.CFrame.Position, m.Hit.Position)
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5 comments
local mouse = game.Players.LocalPlayer:GetMouse()
ITS LITERALLY A YEAR AGO
launch.Orientation = Vector3.new(Mouse.Hit.p)
bro
lol