local StartingQuestion = script.Parent.Parent.Parent.EXQUESTION1
local Button = script.Parent
local PosAnswer1 = StartingQuestion.One
local PosAnswer2 = StartingQuestion.Two
local PosAnswer3 = StartingQuestion.Three
local PosAnswer4 = StartingQuestion.Four
local pos1 = PosAnswer1.Position
local pos2 = PosAnswer2.Position
local pos3 = PosAnswer3.Position
local pos4 = PosAnswer4.Position
Button.MouseButton1Click:Connect(function()
 	
	local position = math.random(1,2)

	if position == 1 then
		StartingQuestion.Visible = true
		Button.Visible = false
	end
	
	if position == 2 then
		PosAnswer1.Position = UDim2.new(pos2)
		PosAnswer2.Position = UDim2.new(pos3)
		PosAnswer3.Position = UDim2.new(pos4)
		PosAnswer4.Position = UDim2.new(pos1)
		print("Macro Protection")
		StartingQuestion.Visible = true
		Button.Visible = false
	end

end)

if position 2 (statement) does not change the PosAnswer positions to the desired, instead it changes them all to the position of 0!

2 comments

1

Hmm, it may be because of on line 20, you're just making another if, you should probably change it to elseif position == 2 then ||| Sorry if this is not right, I just woke up xD.

0

Math.Random() uses ends to find the number