I am trying to make an exact copy of a player when the player joins, but when I do this, it is not animated. Do you have to make a whole new animation script to put in this now NPC, or do you sort of "reload" the script? I've tried copying a script from a free model, and it works, but it causes errors in the developer console and the animation seems jaggy/blocky. Keep in mind this is not a request, it is asking a question.
Script I made to duplicate the player (it's only for the client)
game.Players.PlayerAdded:Connect(function(p)
local plr = game.Workspace:WaitForChild(p.Name)
plr.Archivable = true
local clone = p.character:Clone()
clone.Parent = game.Workspace
end)

1 comment
WAAAY too many comments.