No giant questions with complicated scripts this time. I'm just wondering, is it possible to get only the y part of an orientaion? Or should I just move on to finding a different solution for one of my issues? I know you can do like part.CFrame.X to get the x of the position, but I want the y of the orientation. I've also heard stuff about needing to use lookVector, but I don't entirely understand what lookVector is. I get that it's the direction the part's facing, but if it was printed, what does the number mean?

5 comments

1

You could not just use: local OrientationY = Part.Orientation.Y ? (I did not quite understand the question. but i tried)

0

I've tried that, but sadly no, it doesn't work. I've also tried some more complicated things like, local rX, rY, rZ = part.CFrame - part.Position to get each separate part. It didn't print errors if I remember correctly, but it didn't give me what I was looking for.

1

Odd, when I tried getting the Y of orientation, it worked for me, well it's probably not the same thing you're looking for, but I got the Y. I'll look into it.

0

I'll try it again, maybe I tried doing something like local rY = (part.CFrame - part.Position).Y or something weird like that.

0

Well it did something, but it's kind of glitching out, I think that might've been it, but I don't know for sure.