Here is where I defined player:
game.Players.PlayerAdded:connect(function(player)
This is my script to create the leaderstat:
local speed = Instance.new("IntValue")
speed.Value = walkspeed
speed.Parent = leaderStats
speed.Name = "Speed"
I just want to make a variable called walkspeed now but how do I make it equal the player's walkspeed?

2 comments
speed.Value = player.Character.Humanoid.WalkSpeed
do like humanoid.WalkSpeed = speed.Value